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Jev project · High-Frequency & Simulation

jev-broadcast-lab

4anti/jev-broadcast-lab

A Jev experiment workbench centered on chess, with additional classification and matching exercises.

View on GitHub ↗See the Jev code ↗Project website ↗
GitHub stars
2 as of 2026-09-22
Forks
0
Language
JavaScript
License
Check upstream
Created
2026-09-17
Last updated on GitHub
2026-09-20
Added to AionEdge
2026-09-17
Built by this developer
4nti

What Jev does in jev-broadcast-lab

Chooses from locally generated legal chess moves; Stockfish scores are shown to the operator rather than Jev.

Verification

Verified. We confirmed this repository through the GitHub API and located the code that calls Jev at a pinned commit: view the Jev code ↗. Upstream code changes over time, so check that the file still exists at the current commit before citing it.

How High-Frequency & Simulation projects use Jev

Real-time loops and simulations where decisions have to keep pace with the world: driving simulators, robotics demos and fast game loops. They show Jev choosing among candidates that local code has already generated and checked.

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  3. jev-clash-royale-testJanDalhuysen/jev-clash-royale-testA Clash Royale-style sandbox whose Jev bot decides play-or-hold, card, lane, and depth in one System One call.★ 1
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  4. jev-robotics-demoFazalAAli/jev-robotics-demoA MuJoCo arm demo where local code proposes candidate moves and Jev chooses the target, grasp or release, and completion.★ 4
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See all 10 High-Frequency & Simulation projects →

Where we found it