aionedge.
Jev project · High-Frequency & Simulation

mk-jev-fly-brain

lavallee/mk-jev-fly-brain

Compares a fly-connectome spiking simulation, Jev and rule policies in the mk.js fighting game.

View on GitHub ↗See the Jev code ↗
GitHub stars
2 as of 2026-09-22
Forks
1
Language
JavaScript
License
MIT
Created
2026-09-18
Last updated on GitHub
2026-09-18
Added to AionEdge
2026-09-18
Built by this developer
Marc Lavallee

What Jev does in mk-jev-fly-brain

Jev reads game state and chooses among the same seven moves offered to other controllers.

Verification

Verified. We confirmed this repository through the GitHub API and located the code that calls Jev at a pinned commit: view the Jev code ↗. Upstream code changes over time, so check that the file still exists at the current commit before citing it.

How High-Frequency & Simulation projects use Jev

Real-time loops and simulations where decisions have to keep pace with the world: driving simulators, robotics demos and fast game loops. They show Jev choosing among candidates that local code has already generated and checked.

Also listed in: Games & simulations.

Related Jev projects in High-Frequency & Simulation

  1. jev-broadcast-lab4anti/jev-broadcast-labA Jev experiment workbench centered on chess, with additional classification and matching exercises.★ 2
    JavaScript
  2. jev-gptflorian-hoenicke/jev-gptCascaded Choice questions that make Jev pick the next word from a word tree instead of generating text.★ 2
    Python
  3. jev-clash-royale-testJanDalhuysen/jev-clash-royale-testA Clash Royale-style sandbox whose Jev bot decides play-or-hold, card, lane, and depth in one System One call.★ 1
    JavaScript
  4. jev-robotics-demoFazalAAli/jev-robotics-demoA MuJoCo arm demo where local code proposes candidate moves and Jev chooses the target, grasp or release, and completion.★ 4
    Python
  5. jev-experimentsmittal-parth/jev-experimentsUses Jev to play Chrome Dino and a local shooter arena while Python executes structured decisions.★ 0
    Python
  6. doom-jevAmoghCreator/doom-jevA ViZDoom Agent that uses Jev to choose movement, targets and firing from structured game state.★ 5
    Python

See all 10 High-Frequency & Simulation projects →

Where we found it