Jev project · Games & simulations
jev-gomoku (XieChengYuan)
XieChengYuan/jev-gomoku
A nine-board, 15×15 Gomoku workbench comparing how two Jev players respond to different input representations.

- GitHub stars
- 3 as of 2026-09-22
- Forks
- 0
- Language
- JavaScript
- License
- Check upstream
- Created
- 2026-09-18
- Last updated on GitHub
- 2026-09-18
- Added to AionEdge
- 2026-09-19

Built by this developer
圈圈What Jev does in jev-gomoku (XieChengYuan)
Jev chooses from locally generated move candidates while the experiment varies board and tactical information.
Verification
Verified. We confirmed this repository through the GitHub API and located the code that calls Jev at a pinned commit: view the Jev code ↗. Upstream code changes over time, so check that the file still exists at the current commit before citing it.
How Games & simulations projects use Jev
Games are the most visual way to see Jev's speed. These projects turn game state into structured data and let Jev choose the next move, while ordinary code keeps control of aiming, physics and legality.
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