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Jev project · Games & simulations

jev-gomoku (XieChengYuan)

XieChengYuan/jev-gomoku

A nine-board, 15×15 Gomoku workbench comparing how two Jev players respond to different input representations.

View on GitHub ↗See the Jev code ↗Project website ↗
弈瞬实际游戏画面:九宫格棋盘与决策看板
Demo from the project README · view README ↗
GitHub stars
3 as of 2026-09-22
Forks
0
Language
JavaScript
License
Check upstream
Created
2026-09-18
Last updated on GitHub
2026-09-18
Added to AionEdge
2026-09-19
Built by this developer
圈圈

What Jev does in jev-gomoku (XieChengYuan)

Jev chooses from locally generated move candidates while the experiment varies board and tactical information.

Verification

Verified. We confirmed this repository through the GitHub API and located the code that calls Jev at a pinned commit: view the Jev code ↗. Upstream code changes over time, so check that the file still exists at the current commit before citing it.

How Games & simulations projects use Jev

Games are the most visual way to see Jev's speed. These projects turn game state into structured data and let Jev choose the next move, while ordinary code keeps control of aiming, physics and legality.

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Where we found it