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Jev project · Games & simulations

hundred

jammaru/jev-lab

100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.

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GitHub stars
5 as of 2026-09-22
Forks
0
Language
TypeScript
License
MIT
Created
2026-09-17
Last updated on GitHub
2026-09-24
Added to AionEdge
2026-09-19
Built by this developer
jammaru

What Jev does in hundred

The project describes itself this way: 100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story. In the Games & simulations category, Jev typically decides the next move or tactic from a list of legal options, many times per second.

Verification

Verified. We confirmed this repository and its Jev relevance through the GitHub API and the source lists below. A specific file link has not been recorded yet.

How Games & simulations projects use Jev

Games are the most visual way to see Jev's speed. These projects turn game state into structured data and let Jev choose the next move, while ordinary code keeps control of aiming, physics and legality.

Related Jev projects in Games & simulations

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  2. jev-playsmansicer/jev-playsA System One model (jev) plays Craftax; an LLM sets the goals.★ 3
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  3. jev-play-ping-pongIcohen007/jev-play-ping-pongUses Jev to choose serve direction, return angle and pace in a browser table-tennis game.★ 2
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  4. jev-doom-agentlukaske/jev-doom-agentA browser Doom experiment comparing Jev-controlled players from the same initial state.★ 8
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  5. magic-jev-ballmikecann/magic-jev-ballA Magic 8 Ball that asks Jev instead of picking at random. Convex + AI Gateway + three.js.★ 1
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  6. jev-pilot-reflexmanhua-man/jev-pilot-reflexThree.js Autonomous Driving Reflex & AI Safety Brake Simulator powered by TypeSafe Jev System 1/2 Dual-Brain Architecture.★ 0
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See all 60 Games & simulations projects →

Where we found it