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Jev project · Games & simulations

Jev Driving Lab

kavehmz/typesafe-playground

Interactive Jev experiments for support-routing previews and 3D driving simulations.

View on GitHub ↗See the Jev code ↗
Demo03 built with Fable, showing the 3D road, four camera feeds, sensor readings, speed-sign memory and Jev decision pan
Demo from the project README · view README ↗
GitHub stars
12 as of 2026-09-22
Forks
4
Language
JavaScript
License
Check upstream
Created
2026-09-17
Last updated on GitHub
2026-09-22
Added to AionEdge
2026-09-19
Built by this developer
Kaveh Mousavi Zamani

What Jev does in Jev Driving Lab

Judges support messages or chooses lanes and target speed from structured simulated sensors.

Verification

Verified. We confirmed this repository through the GitHub API and located the code that calls Jev at a pinned commit: view the Jev code ↗. Upstream code changes over time, so check that the file still exists at the current commit before citing it.

How Games & simulations projects use Jev

Games are the most visual way to see Jev's speed. These projects turn game state into structured data and let Jev choose the next move, while ordinary code keeps control of aiming, physics and legality.

Also listed in: Routing & Cost Optimization.

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  3. OneVOneJevemrickgarrett/OneVOneJevA browser-based 1v1 shooter where Jev reads structured match state and chooses movement, aim, and firing.★ 21
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  4. jev-playsmansicer/jev-playsA System One model (jev) plays Craftax; an LLM sets the goals.★ 3
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  5. jev-play-ping-pongIcohen007/jev-play-ping-pongUses Jev to choose serve direction, return angle and pace in a browser table-tennis game.★ 2
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  6. magic-jev-ballmikecann/magic-jev-ballA Magic 8 Ball that asks Jev instead of picking at random. Convex + AI Gateway + three.js.★ 1
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See all 60 Games & simulations projects →

Where we found it