Jev project · Games & simulations
f1
MartinPuli/f1
JEV Prix simulation with five AI drivers, procedural circuits, BYOK Jev, and saved replays.
- GitHub stars
- 1 as of 2026-09-22
- Forks
- 0
- Language
- JavaScript
- License
- MIT
- Created
- 2026-09-18
- Last updated on GitHub
- 2026-09-21
- Added to AionEdge
- 2026-09-20

Built by this developer
Martín Ezequiel PulitanoWhat Jev does in f1
The project describes itself this way: JEV Prix simulation with five AI drivers, procedural circuits, BYOK Jev, and saved replays. In the Games & simulations category, Jev typically decides the next move or tactic from a list of legal options, many times per second.
Verification
Verified. We confirmed this repository and its Jev relevance through the GitHub API and the source lists below. A specific file link has not been recorded yet.
How Games & simulations projects use Jev
Games are the most visual way to see Jev's speed. These projects turn game state into structured data and let Jev choose the next move, while ordinary code keeps control of aiming, physics and legality.
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jev-gomoku (XieChengYuan)XieChengYuan/jev-gomokuA nine-board, 15×15 Gomoku workbench comparing how two Jev players respond to different input representations.★ 3
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