mario-jev
Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.
- GitHub stars
- 13 as of 2026-09-22
- Forks
- 2
- Language
- Python
- License
- Check upstream
- Created
- 2026-09-17
- Last updated on GitHub
- 2026-09-17
- Added to AionEdge
- 2026-09-19

What Jev does in mario-jev
The project describes itself this way: Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions. In the Games & simulations category, Jev typically decides the next move or tactic from a list of legal options, many times per second.
Verification
Verified. We confirmed this repository and its Jev relevance through the GitHub API and the source lists below. A specific file link has not been recorded yet.
How Games & simulations projects use Jev
Games are the most visual way to see Jev's speed. These projects turn game state into structured data and let Jev choose the next move, while ordinary code keeps control of aiming, physics and legality.
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JavaScript- jev-playsmansicer/jev-playsA System One model (jev) plays Craftax; an LLM sets the goals.★ 3
Python - tsai-scphyous/tsai-scA Jev harness for StarCraft shareware’s Strongarm mission, pausing the game during state reads and inference.★ 23
Python