Jev project · High-Frequency & Simulation
jevscape
Skyvern-AI/jevscape
A RuneBench extension using Jev and a bounded rs-sdk action catalog for RuneScape tasks.

- GitHub stars
- 8 as of 2026-09-22
- Forks
- 0
- Language
- TypeScript
- License
- Check upstream
- Created
- 2026-09-18
- Last updated on GitHub
- 2026-09-18
- Added to AionEdge
- 2026-09-18

Built by this organization
SkyvernWhat Jev does in jevscape
Chooses goal actions, tick interventions and the next polling interval from game state.
Verification
Verified. We confirmed this repository through the GitHub API and located the code that calls Jev at a pinned commit: view the Jev code ↗. Upstream code changes over time, so check that the file still exists at the current commit before citing it.
How High-Frequency & Simulation projects use Jev
Real-time loops and simulations where decisions have to keep pace with the world: driving simulators, robotics demos and fast game loops. They show Jev choosing among candidates that local code has already generated and checked.
Related Jev projects in High-Frequency & Simulation
- JevBirdleftspace89/JevBirdA Python Flappy Bird game where code simulates candidate routes and Jev picks one.★ 7
Python - doom-jevAmoghCreator/doom-jevA ViZDoom Agent that uses Jev to choose movement, targets and firing from structured game state.★ 5
Python - jev-robotics-demoFazalAAli/jev-robotics-demoA MuJoCo arm demo where local code proposes candidate moves and Jev chooses the target, grasp or release, and completion.★ 4
Python - jev-broadcast-lab4anti/jev-broadcast-labA Jev experiment workbench centered on chess, with additional classification and matching exercises.★ 2
JavaScript - jev-gptflorian-hoenicke/jev-gptCascaded Choice questions that make Jev pick the next word from a word tree instead of generating text.★ 2
Python - mk-jev-fly-brainlavallee/mk-jev-fly-brainCompares a fly-connectome spiking simulation, Jev and rule policies in the mk.js fighting game.★ 2
JavaScript