Jev project category
Games & simulations: open source Jev projects
Games are the most visual way to see Jev's speed. These projects turn game state into structured data and let Jev choose the next move, while ordinary code keeps control of aiming, physics and legality.
- Projects
- 75
- Jev code linked
- 20
- Common languages
- Python, TypeScript, JavaScript, HTML
Where to start
typesafe-mariofhshaik/typesafe-marioReads motion, enemies, terrain and recent controls, then selects a predefined legal action.★ 352 · Jev code linkedjevpilotstandardagents/jevpilotJev reads road and traffic state and selects motion; geometry, collision prediction and braking remain local.★ 168 · Jev code linked
jev-droneRomanSlack/jev-droneUses range sectors, obstacle heights and target state to choose maneuvers and assess risk or target loss.★ 131 · Jev code linked
jev-droneRomanSlack/jev-droneUses range sectors, obstacle heights and target state to choose maneuvers and assess risk or target loss.★ 131 · Jev code linkedAll 75 Games & simulations projects
Sorted by GitHub stars, which belong to the whole repository rather than its Jev integration.
- typesafe-mariofhshaik/typesafe-marioAn experimental NES Mario controller that gives Jev structured emulator RAM and telemetry instead of screenshots.★ 352
Python
embodied-jevFBddcz/embodied-jevEmbodiedJev: MuJoCo robot decision workbench with MiniCPM5-2B, Jev and compatible model APIs★ 186
Python- jevpilotstandardagents/jevpilotA browser driving simulator where Jev chooses among locally generated paths and speeds.★ 168
JavaScript
jev-droneRomanSlack/jev-droneA MuJoCo drone experiment deriving scene features from camera buffers for Jev tactical advice.★ 131
Python- jev-liberoDimweaker/jev-liberoLIBERO robot-control environment where Jev chooses fine-grained actions using task state and physics previews.★ 56
Python
jev-robot-controlopenroboto-ai/jev-robot-controlMuJoCo xArm7 study where Jev chooses movement directions and gripper actions from physical feedback.★ 43
Python- Jev_Starsc2musa/Jev_StarA StarCraft II experiment dispatching game commands chosen by Jev from structured game state.★ 37
Python
jevfirekikoncuo/jevfireJEV-inspired parallel decisions for CUDA LLMs. One context, many decisions. vLLM API, game-agent examples, and reproducible benchmarks.★ 35
JavaScript- tsai-scphyous/tsai-scA Jev harness for StarCraft shareware’s Strongarm mission, pausing the game during state reads and inference.★ 23
Python - OneVOneJevemrickgarrett/OneVOneJevA browser-based 1v1 shooter where Jev reads structured match state and chooses movement, aim, and firing.★ 21
TypeScript - typesafe-snakesorrycc/typesafe-snakeSnake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code.★ 21
TypeScript - live-jevvinilana/live-jevA browser-based top-down driving simulator using Jev for lane and speed choices, with an optional chat-model comparison.★ 17
JavaScript - mario-jevshantanugoel/mario-jevPython prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.★ 13
Python
Jev Driving Labkavehmz/typesafe-playgroundInteractive Jev experiments for support-routing previews and 3D driving simulations.★ 12
JavaScript- jev-askable-armTarunTomar122/jev-askable-armZero-shot English goals on a sim Franka. Jev chains hardcoded primitives.★ 10
Python - jev-doom-agentlukaske/jev-doom-agentA browser Doom experiment comparing Jev-controlled players from the same initial state.★ 8
TypeScript - heist-oneAbdelStark/heist-oneObservable browser stealth game: Jev makes typed guard judgments while deterministic code owns the world.★ 7
TypeScript - JevBirdleftspace89/JevBirdA Python Flappy Bird game where code simulates candidate routes and Jev picks one.★ 7
Python - jev-plays-pokemon-redvalentynkit/jev-plays-pokemon-redPokemon Red on PyBoy where Jev chooses legal actions only at branches and each battle turn logs a Brier-scored faint prediction.★ 6
Python - jev-benchmarkwondertwins/jev-benchmarkBenchmarks and a playground for TypeSafe's Jev (System One) model: chess, and who-is-the-player-talking-to for speech-to-text game NPCs.★ 6
Python - doom-jevAmoghCreator/doom-jevA ViZDoom Agent that uses Jev to choose movement, targets and firing from structured game state.★ 5
Python - hundredjammaru/jev-lab100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.★ 5
TypeScript - jev-little-airwayslbotinelly/jev-little-airwaysAn island-airport simulator using Jev for routes, yielding, emergency broadcasts and landing order.★ 5
HTML - rubikjev0xtrou/rubikjevChallenge the Jev's intelligence in Rubik Cube puzzles.★ 4
TypeScript - jev-plays-pokemonmilanboers/jev-plays-pokemonPokémon Red agent that turns structured game state into Jev decisions and validated moves.★ 4
Python
jev-gomoku (XieChengYuan)XieChengYuan/jev-gomokuA nine-board, 15×15 Gomoku workbench comparing how two Jev players respond to different input representations.★ 3
JavaScript- jev-playsmansicer/jev-playsA System One model (jev) plays Craftax; an LLM sets the goals.★ 3
Python - jev-royalAmrit-Nigam/jev-royalJev-powered game and decision experiment.★ 2
TypeScript
jev-play-ping-pongIcohen007/jev-play-ping-pongUses Jev to choose serve direction, return angle and pace in a browser table-tennis game.★ 2
JavaScript- Agent-JEV-TetrisYasserbhb/Agent-JEV-TetrisUsing the new model JEV to play the game tetris.★ 2
HTML
robo-harnessgrmkris/robo-harnessSO-101 robot-arm workbench where Jev selects bounded joint actions under a spend budget.★ 2
TypeScript- mk-jev-fly-brainlavallee/mk-jev-fly-brainCompares a fly-connectome spiking simulation, Jev and rule policies in the mk.js fighting game.★ 2
JavaScript - got-jevphureewat29/jev-gotJev (TypeSafe AI) PoC through Game of Thrones.★ 2
TypeScript - tsai-civ2phyous/tsai-civ2TypeSafe Jev plays original Civilization II in a browser, with live action probabilities. Experimental full-game harness.★ 2
Python - typesafe-arenaDeepBlueDynamics/typesafe-arenaA playground for TypeSafeAI's Jev Model.★ 1
Rust - jev2048KyleKreuter/jev2048Let Jev (TypeSafeAI) solve 2048.★ 1
TypeScript - f1MartinPuli/f1JEV Prix simulation with five AI drivers, procedural circuits, BYOK Jev, and saved replays.★ 1
JavaScript - typesafe-minecraft-demoellistev/typesafe-minecraft-demoA Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.★ 1
JavaScript - jev-snakeiammusham/jev-snakeAn experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.★ 1
Python - typesafe-jev-drone-demokxzk/typesafe-jev-drone-demoThree.js drone simulator with a Python backend and live Jev navigation decisions.★ 1
Python
magic-jev-ballmikecann/magic-jev-ballA Magic 8 Ball that asks Jev instead of picking at random. Convex + AI Gateway + three.js.★ 1
TypeScript
last-exit0x963D/last-exitA cyberpunk border encounter powered by TypeSafe Jev. Bluff the guard. Inspect the receipts.★ 0
JavaScript- Typesafe_chess_evalAliceRoselia/Typesafe_chess_evalAn evaluation of typesafe AI chess. As it turns out, the AI isn't doing really well even though chess is not a particularly open-ended game. Still, it's only a prototype and this probably wasn't optimzied for games.★ 0
Python - river-oaksBunsDev/river-oaksNPCs of River Oaks Houston, Texas using Jev to power NPCs.★ 0
JavaScript - jev.modsHardel-DW/jev.modsMinecraft mod where Jev tries to finish the game from scratch without a scripted route.★ 0
Java
jev-tetrisMachineLearning-Nerd/jev-tetrisA visual TypeSafe demo where Jev chooses verified Tetris placements.★ 0
Python- casse-brique-typesafePara-FR/casse-brique-typesafeA Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.★ 0
TypeScript - terrariumTheGali/terrariumA sandbox where a TypeSafe System One model presses the controls of a small creature. Code runs the world.★ 0
JavaScript
typesafe-chessTholeG/typesafe-chessChess where both players are TypeSafe's Jev model: every move is a typed Choice decision.★ 0
JavaScript- jev-pongably-labs/jev-pongPong benchmark where every ball step is a model decision, comparing Jev with LLMs through Vercel AI Gateway.★ 0
TypeScript - river-run-typesafeashaazami/river-run-typesafeRiver shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot.★ 0
Python
turing-jailbugkiwi/turing-jailInteractive three-level AI interrogation game powered by TypeSafe Jev; write responses and pass plea, logic, and paradox verdicts to earn release.★ 0
TypeScript- jev-t-rex-runnerjoshlarsen/jev-t-rex-runnerChrome dino game played by Typesafe AI Jev model.★ 0
JavaScript - roverlabjuancamiloqhz/roverlabA 3D planetary rover sandbox for experimenting with autonomous decisions using TypeSafe AI.★ 0
TypeScript
jev-bfskomikat/jev-bfsWikipedia link races with direct Jev ranking and a live terminal display.★ 0
Python- beatjevlambertsj/beatjevBrowser game: try to beat Jev at spotting a spam message.★ 0
JavaScript - typesafe-3d-chessmalDuffin/typesafe-3d-chess3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.★ 0
TypeScript - jev-pilot-reflexmanhua-man/jev-pilot-reflexThree.js Autonomous Driving Reflex & AI Safety Brake Simulator powered by TypeSafe Jev System 1/2 Dual-Brain Architecture.★ 0
JavaScript - jev-atari-labmemorysaver/jev-atari-labReplayable Atari experiments using Jev structured decisions and value questions.★ 0
Python
THE-HUNDRED-EYESmintannn/THE-HUNDRED-EYESAn interactive media-art piece driven by Jev Choice decisions.★ 0
TypeScript- jev-experimentsmittal-parth/jev-experimentsUses Jev to play Chrome Dino and a local shooter arena while Python executes structured decisions.★ 0
Python - jev-gomokumizchi/jev-gomokuMoonBit client for Jev plus a Jev-vs-Jev gomoku match, with timing logs.★ 0
MoonBit - naimono-labmocchalera/naimono-labFamily word game for playing with imaginary words, powered by Jev.★ 0
JavaScript
shade-arena-jev-monitornican2018/shade-arena-jev-monitorEvaluating TypeSafe's Jev as a fast monitor and action gate for agent sabotage in SHADE-Arena, compared with Gemini 2.5 Flash/Pro.★ 0
Python- beat-jevojusave/beat-jevPenalty shootout powered by Render Workflows, TypeSafe Jev, and Render Postgres.★ 0
TypeScript - pdoom-protocolonionminionops-beep/pdoom-protocolUSER + JEV: P(DOOM) PROTOCOL — co-op platform shooter where TypeSafe Jev plays alongside you.★ 0
TypeScript - ps2-ai-agentopaielsheikh/ps2-ai-agentAutonomous PlayStation 2 AI Agent with real-time visual telemetry HUD powered by TypeSafe Jev System One.★ 0
Python - cyber-breach-jevrchovatiya88/cyber-breach-jevCyber-Breach: The Jev Protocol - A tactical cyberpunk arena combat game powered by TypeSafe AI Jev System One decision model.★ 0
JavaScript - JevArena (rolki-png)rolki-png/JevArenaTwo Jev agents duel at Snake through Vercel AI Gateway.★ 0
TypeScript - pong-jevsafzanpirani/pong-jevTypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.★ 0
TypeScript - jev-gamesshantanugoel/jev-gamesVisual Jev lab for multiple games and emulator platforms.★ 0
Python - snake-jevsiroccomask/snake-jevSnake controlled by parallel Jev assessments, with one API call per game tick.★ 0
Python - shady-towntpaulshippy/shady-townShady Town: social-deduction party game for the living room TV, moderated by TypeSafe Jev.★ 0
Ruby
siegevnmoorthy/siegeSIEGE: 200 people vs one agent. A typed action gate (TypeSafe System One) that learns from every breach, evaluated by W&B Weave, hardened by a defender loop. Built at CoreWeave Hacks: Agent Loops 2026.★ 0
TypeScript- jev-plays-pokemonzbloss/jev-plays-pokemonPokemon-playing experiment where Jev chooses actions.★ 0
Python